=How to Install=
-Use OpenIV and go to this location:  Grand Theft Auto V\update\x64\dlcpacks\patchday3ng\dlc.rpf\x64\models\cdimages\patchday3ng.rpf
Copy the files located in the patchday3ng folder into this archive. [s_m_y_hwaycop_01]

-Go to this location:  Grand Theft Auto V\update\x64\dlcpacks\patchday4ng\dlc.rpf\x64\models\cdimages\patchday4ng.rpf
Copy the files located in the patchday4ng folder into this archive.  [s_f_y_cop_01]

-Go to this location:  Grand Theft Auto V\update\x64\dlcpacks\patchday6ng\dlc.rpf\x64\models\cdimages\patchday6ng.rpf
Copy the files located in the patchday6ng folder into this archive.  [s_f_y_sheriff_01]

-Go to this location:  Grand Theft Auto V\update\x64\dlcpacks\patchday9ng\dlc.rpf\x64\models\cdimages\patchday9ng.rpf
Copy the files located in the patchday9ng folder into this archive.  [s_m_y_cop_01]

-Go to this location:  Grand Theft Auto V\x64e.rpf\models\cdimages\componentpeds_s_m_y.rpf
Copy the files located in the x64e folder into this archive (not the pedprops folder).  [s_m_y_sheriff_01]

-Finally, go to this location:  Grand Theft Auto V\x64e.rpf\models\cdimages\pedprops.rpf
Copy the files located in the pedprops folder, this folder is with in the x64e folder.  [hats and glasses]


=How to get the Cops to Spawn with Vests and Armour=
-Grab your favorite dispatch.meta file mod and open it with Notepad (or a more prefered text editing program).
(This file is located here:  Grand Theft Auto V\update\update.rpf\common\data\dispatch.meta)

-Scroll down to the <PedVariations> section.
(If that section doesn't exist, it's between the </VehicleSets> and <WantedResponses> line.)

-Now replace the <PedVariations> section with the following:
	<PedVariations>
		<Item key="S_M_Y_Cop_01">
			<ModelVariations>
				<Item>
         			<Component>PV_COMP_ACCS</Component>
          			<DrawableId value="2"/>
					<MinWantedLevel value="4"/>
					<Armour value="100.0"/>
				</Item>
				<Item>
         			<Component>PV_COMP_FEET</Component>
          			<DrawableId value="1"/>
					<MinWantedLevel value="4"/>
				</Item>
				<Item>
         			<Component>PV_COMP_TEEF</Component>
          			<DrawableId value="0"/>
					<MinWantedLevel value="4"/>
				</Item>
			</ModelVariations>
        </Item>
		<Item key="S_F_Y_Cop_01">
			<ModelVariations>
				<Item>
         			<Component>PV_COMP_ACCS</Component>
          			<DrawableId value="1"/>
					<MinWantedLevel value="4"/>
					<Armour value="100.0"/>
				</Item>
				<Item>
         			<Component>PV_COMP_FEET</Component>
          			<DrawableId value="1"/>
					<MinWantedLevel value="4"/>
				</Item>
				<Item>
         			<Component>PV_COMP_TEEF</Component>
          			<DrawableId value="0"/>
					<MinWantedLevel value="4"/>
				</Item>
			</ModelVariations>
        </Item>
		<Item key="S_M_Y_HwayCop_01">
			<ModelVariations>
				<Item>
         			<Component>PV_COMP_ACCS</Component>
          			<DrawableId value="1"/>
					<MinWantedLevel value="4"/>
					<Armour value="100.0"/>
				</Item>
				<Item>
         			<Component>PV_COMP_FEET</Component>
          			<DrawableId value="1"/>
					<MinWantedLevel value="4"/>
				</Item>
				<Item>
         			<Component>PV_COMP_TEEF</Component>
          			<DrawableId value="0"/>
					<MinWantedLevel value="4"/>
				</Item>
			</ModelVariations>
        </Item>
        <Item key="S_M_Y_Sheriff_01">
			<ModelVariations>
				<Item>
         			<Component>PV_COMP_ACCS</Component>
          			<DrawableId value="2"/>
					<MinWantedLevel value="4"/>
					<Armour value="100.0"/>
				</Item>
				<Item>
         			<Component>PV_COMP_FEET</Component>
          			<DrawableId value="1"/>
					<MinWantedLevel value="4"/>
				</Item>
				<Item>
         			<Component>PV_COMP_TEEF</Component>
          			<DrawableId value="0"/>
					<MinWantedLevel value="4"/>
				</Item>
			</ModelVariations>
        </Item>
		<Item key="S_F_Y_Sheriff_01">
			<ModelVariations>
				<Item>
         			<Component>PV_COMP_ACCS</Component>
          			<DrawableId value="2"/>
					<MinWantedLevel value="4"/>
					<Armour value="100.0"/>
				</Item>
				<Item>
         			<Component>PV_COMP_FEET</Component>
          			<DrawableId value="1"/>
					<MinWantedLevel value="4"/>
				</Item>
				<Item>
         			<Component>PV_COMP_TEEF</Component>
          			<DrawableId value="0"/>
					<MinWantedLevel value="4"/>
				</Item>
			</ModelVariations>
        </Item>
	</PedVariations>